menu

How games counter dnSpy decompilation tool

date_range 13/11/2025 08:30

Unity Mono serves as the default script runtime environment for the Unity engine, implemented via the cross-platform open-source .NET framework. It enables developers to write game logic using programming languages such as C#. Thanks to its user-friendly development environment and efficient script compilation speed, it has gained favour among numerous games.

How games counter AssetStudio

date_range 13/11/2025 08:30

Game resource files contain vital components such as code, images, videos, and audio. Should these be decrypted, it would inflict severe detrimental effects upon game operations.

Single-Player Game Anti-Hack Solution Analysis

date_range 06/11/2025 08:30

In recent years, single-player games have become increasingly popular, and the black and gray industries have taken advantage of this opportunity to exploit the security vulnerabilities of many single-player games. JikGuard Game Protection has sorted and analysed common problems in single-player games, such as hacking, memory modification, archive encryption, and resource leakage.

How Games Counter IL2CppDumper Reverse Engineering

date_range 06/11/2025 08:30

As is well known, the Unity engine has two script compilers: Mono and IL2CPP. Compared to Mono, IL2CPP offers advantages such as higher execution efficiency and cross-platform support, making it the preferred choice for most games.

How games detect MT Manager

date_range 30/10/2025 08:30

According to JikGuard’s observations, attacks from the black and gray industries have become increasingly diverse in recent years. This is mainly reflected in the fact that a game faces a wide variety of security issues, and the black and gray industries will launch attacks on games from many angles to make a profit.