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Unity Mono Encryption Solution

date_range 10/07/2025 08:30

Unity Mono is the default scripting runtime environment of the Unity engine, which is very important in game development. Mono is implemented by the cross-platform open source .NET framework, which allows developers to write game logic in programming languages such as C#. It has been adopted by many games because of its easy-to-use development environment and efficient script compilation speed.

How Games Detect IDA Debugging Tools

date_range 10/07/2025 08:30

IDA, known as Interactive Disassembler Professional, is an interactive static disassembly tool that can directly disassemble the assembly code of binary files, and is one of the most powerful tools in the field of reverse analysis.

Mobile Game Anti-Frame Capture Solution

date_range 03/07/2025 08:30

According to the statistics, game R&D cost accounts for about 15%-35% of the revenue, and the proportion of art resources in R&D cost reaches 50-70%. If you want to occupy a place in the fierce market competition, the importance of game art is self-evident.

How Games Anti-Debugging

date_range 03/07/2025 08:30

It has been observed that in recent years, the trend of game attacks has been diversified, mainly in the form of injection cheats, memory modification cheats, auto-click, hacking, etc.

How games detect the Xposed framework

date_range 26/06/2025 08:30

Among the security risks faced by games, in addition to common cheats such as memory modification, speed hack and hacking, there is also a category of seriously harmful cheats - “injection cheats”.