date_range 27/11/2025 08:30
Acquiring users has always been a major challenge for game developers. Against this backdrop, the positive impact of cross-platform interoperability on user acquisition has gained widespread recognition. However, from a game security perspective, when viewed as a unified whole, security issues arising on any platform within an interoperable ecosystem can lead to more severe consequences than ever before.
date_range 27/11/2025 08:30
AssetBundles are a type of compressed resource storage package provided by Unity. They contain game assets such as images, models, textures, audio/video files, and code files.
date_range 20/11/2025 08:30
In recent years, the intensity of security countermeasures in gaming has escalated significantly, particularly evident in the pronounced trend of Injection Cheats. Among nearly 10.000 hack samples collected recently, Injection Cheats accounted for approximately 78%, while common generic cheating methods like memory modifiers and speed manipulators are declining in prevalence.
date_range 20/11/2025 08:30
In today’s gaming market, Game Black/Gray Industry is employing increasingly sophisticated attack methods. Beyond common Memory Modification Cheats and custom Injection Cheats, there has been a rise in Packet Capture Cheats specifically designed to intercept game traffic. Effectively detecting such Packet Capture Cheats has become a major challenge for game developers.
date_range 13/11/2025 08:30
Unity Mono serves as the default script runtime environment for the Unity engine, implemented via the cross-platform open-source .NET framework. It enables developers to write game logic using programming languages such as C#. Thanks to its user-friendly development environment and efficient script compilation speed, it has gained favour among numerous games.
